Course Description
The concepts of a type, class, interface, and object are closely related but it is important to understand the difference between these four terms. A type is a name that identifies specific members of a class, which can include methods, properties, data members, and events. A class defines the implementation of a type and its class members.
OBJECTIVES:
- Function templates are special functions that can operate with generic types.
- Inheritance allows us to define a class in terms of another class, which makes it easier to create and maintain an application.
- The I/O streams have a number of functions for performing unformatted I/O.
- An exception is a problem that arises during the execution of a program.